Class: MeshStandardMaterial
MeshStandardMaterial()
parameters = {
 color: ,
 roughness: ,
 metalness: ,
 opacity: ,
 map: new THREE.Texture(  ),
 lightMap: new THREE.Texture(  ),
 lightMapIntensity: 
 aoMap: new THREE.Texture(  ),
 aoMapIntensity: 
 emissive: ,
 emissiveIntensity: 
 emissiveMap: new THREE.Texture(  ),
 bumpMap: new THREE.Texture(  ),
 bumpScale: ,
 normalMap: new THREE.Texture(  ),
 normalMapType: THREE.TangentSpaceNormalMap,
 normalScale: ,
 displacementMap: new THREE.Texture(  ),
 displacementScale: ,
 displacementBias: ,
 roughnessMap: new THREE.Texture(  ),
 metalnessMap: new THREE.Texture(  ),
 alphaMap: new THREE.Texture(  ),
 envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ),
 envMapIntensity: 
 refractionRatio: ,
 wireframe: ,
 wireframeLinewidth: ,
 skinning: ,
 morphTargets: ,
 morphNormals: ,
 flatShading: 
}