Class: MeshStandardMaterial

MeshStandardMaterial()

parameters = { color: , roughness: , metalness: , opacity: , map: new THREE.Texture( ), lightMap: new THREE.Texture( ), lightMapIntensity: aoMap: new THREE.Texture( ), aoMapIntensity: emissive: , emissiveIntensity: emissiveMap: new THREE.Texture( ), bumpMap: new THREE.Texture( ), bumpScale: , normalMap: new THREE.Texture( ), normalMapType: THREE.TangentSpaceNormalMap, normalScale: , displacementMap: new THREE.Texture( ), displacementScale: , displacementBias: , roughnessMap: new THREE.Texture( ), metalnessMap: new THREE.Texture( ), alphaMap: new THREE.Texture( ), envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ), envMapIntensity: refractionRatio: , wireframe: , wireframeLinewidth: , skinning: , morphTargets: , morphNormals: , flatShading: }