Class: MeshStandardMaterial
MeshStandardMaterial()
parameters = {
color: ,
roughness: ,
metalness: ,
opacity: ,
map: new THREE.Texture( ),
lightMap: new THREE.Texture( ),
lightMapIntensity:
aoMap: new THREE.Texture( ),
aoMapIntensity:
emissive: ,
emissiveIntensity:
emissiveMap: new THREE.Texture( ),
bumpMap: new THREE.Texture( ),
bumpScale: ,
normalMap: new THREE.Texture( ),
normalMapType: THREE.TangentSpaceNormalMap,
normalScale: ,
displacementMap: new THREE.Texture( ),
displacementScale: ,
displacementBias: ,
roughnessMap: new THREE.Texture( ),
metalnessMap: new THREE.Texture( ),
alphaMap: new THREE.Texture( ),
envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ),
envMapIntensity:
refractionRatio: ,
wireframe: ,
wireframeLinewidth: ,
skinning: ,
morphTargets: ,
morphNormals: ,
flatShading:
}