Class: MeshNormalMaterial

MeshNormalMaterial()

parameters = { opacity: , bumpMap: new THREE.Texture( ), bumpScale: , normalMap: new THREE.Texture( ), normalMapType: THREE.TangentSpaceNormalMap, normalScale: , displacementMap: new THREE.Texture( ), displacementScale: , displacementBias: , wireframe: , wireframeLinewidth: skinning: , morphTargets: , morphNormals: , flatShading: }