Class: MeshNormalMaterial
MeshNormalMaterial()
parameters = {
opacity: ,
bumpMap: new THREE.Texture( ),
bumpScale: ,
normalMap: new THREE.Texture( ),
normalMapType: THREE.TangentSpaceNormalMap,
normalScale: ,
displacementMap: new THREE.Texture( ),
displacementScale: ,
displacementBias: ,
wireframe: ,
wireframeLinewidth:
skinning: ,
morphTargets: ,
morphNormals: ,
flatShading:
}