Class: MeshDistanceMaterial
MeshDistanceMaterial()
parameters = {
 referencePosition: ,
 nearDistance: ,
 farDistance: ,
 skinning: ,
 morphTargets: ,
 map: new THREE.Texture(  ),
 alphaMap: new THREE.Texture(  ),
 displacementMap: new THREE.Texture(  ),
 displacementScale: ,
 displacementBias: 
}