Class: MeshMatcapMaterial
MeshMatcapMaterial()
parameters = {
color: ,
opacity: ,
matcap: new THREE.Texture( ),
map: new THREE.Texture( ),
bumpMap: new THREE.Texture( ),
bumpScale: ,
normalMap: new THREE.Texture( ),
normalMapType: THREE.TangentSpaceNormalMap,
normalScale: ,
displacementMap: new THREE.Texture( ),
displacementScale: ,
displacementBias: ,
alphaMap: new THREE.Texture( ),
skinning: ,
morphTargets: ,
morphNormals:
flatShading:
}