Class: MeshMatcapMaterial

MeshMatcapMaterial()

parameters = { color: , opacity: , matcap: new THREE.Texture( ), map: new THREE.Texture( ), bumpMap: new THREE.Texture( ), bumpScale: , normalMap: new THREE.Texture( ), normalMapType: THREE.TangentSpaceNormalMap, normalScale: , displacementMap: new THREE.Texture( ), displacementScale: , displacementBias: , alphaMap: new THREE.Texture( ), skinning: , morphTargets: , morphNormals: flatShading: }