Class: MeshMatcapMaterial
MeshMatcapMaterial()
parameters = {
 color: ,
 opacity: ,
 matcap: new THREE.Texture(  ),
 map: new THREE.Texture(  ),
 bumpMap: new THREE.Texture(  ),
 bumpScale: ,
 normalMap: new THREE.Texture(  ),
 normalMapType: THREE.TangentSpaceNormalMap,
 normalScale: ,
 displacementMap: new THREE.Texture(  ),
 displacementScale: ,
 displacementBias: ,
 alphaMap: new THREE.Texture(  ),
 skinning: ,
 morphTargets: ,
 morphNormals: 
 flatShading: 
}